It’s been a few weeks since I went on and on about 13th Age…
So early in the playtesting there was a Monk class in the core rulebook. There were rules up to about level 5 Rob and Jonathan decided to pull it out because they felt it wasn’t ready for prime time. It will be included in the Kickstartered (and awesomely overfunded) 13 True Ways supplement due out next year.
But here’s the problem: I’m switching my campaign over from 4e to 13th Age, and I have a Monk in the party. Because my characters were about to enter the Epic tier, we converted over at 8th level. And as I noted above, the draft stuff only went as high as lvl 5, and even that wasn’t complete (it is a beta document after all).
Which meant it was up to me to homebrew some extra stuff. I present it here in case anyone else finds themselves in the same boat, wanting to run an epic tier monk and not willing to wait until 13 True Ways drops to satisfy that itch. It’s not a full-on expansion to bring the class up to full options, but it’s one Epic tier Talent and a 7th level Form, and a handful of feats. It was all I needed for my campaign at present but I may make some other things up later.
Feel free to swipe, but if you do please add a homebrew talent, feat or form of your own here.
(and no, I won’t post the partial Monk stuff from the earlier playtest.)