Craft time!


Okay kids, riddle me this: how would you construct a battlemat for a room/cave/enclosed space where gravity was mainly just a good idea, and the walls and ceiling were totally viable venues for movement?  We’re not talking flying or zero-g here; just basically re-enacting this.  Remember that you will have to actually reach into this thing to move pieces around without knocking everything to hell.


6 Responses to “Craft time!”

  1. John O'Brien Says:

    I’ll have to resurrect my teenage BattleTech gamer for a moment…

    I’d avoid arts and carfts and custom construction. I’d probably just do two battlemats side by side: one for the floor, one for the ceiling. And the far edge of one map does a Pac Man wrap-around to the far side of the other map. As for determining ranges, etc. I’d just add the height of the ceiling to whatever length distance there is between the minis (and I’d count the squares whichever way was shorter, whether across the maps or thru the Pac Man edge wrap).

    Okay, let’s stuff him back into the steamer trunk and bring back out hippie narrativist gamer. ;p

    • Bryant Says:

      I’d do what John’s doing, except I’d take this as an excuse to get some of those Battlegraph interlocking mats and I’d set it up like an unfolded cube.

  2. Moth Says:

    While the 2D approach is probably the simplest, why would you want to go simple? 🙂

    Mat 1 is regular and is the floor. Mat two is on legs above it and is the ceiling, mats 3-6 are in something like this ( so that they stand up far enough away from the floor and ceiling mats that you can reach in, sort of a slightly exploded cube formation.

    I am not sure of the weight of what you will be using on the mats/frames. If light enough you could try using fun tak to hold things to the plastic frames

  3. Jack Kessler Says:

    When I did the AreYouMAJESTIC? battle royale in Paragon’s Borealis Base, I made up 2-D battlemats from my giant pad-o-one-inch graph paper (based on the old Silver Age blueprints for Supes’ Fortress of Solitude) of all three levels, with massive open spaces for flying, etc, then put them side by side, and used clear plastic tubes (old dice containers, etc) to use as bases to show when a figure was up, up and away!

    I did a similar trick recently in a 4E game when the group was fighting it’s way up a buried Wizard’s tower that had a circular stairway along the wall (so obsticles and characters could be part way up the walls). Luckily the tubes and their tops are of a couple of varying sizes which was perfect (almost) in staggering the heights through the tower chambers.

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