Posts Tagged ‘madness’

4e Supers

September 22, 2009

4e for Supers. Given that this is me, it was only a matter of time. These are mostly unstructured notes. Also shouldn’t be a surprise.

Basic assumptions: 1) Keep it as close to 4e’s established ruleset and structure as possible. Mainly so that you can still use the Character Builder. 2) Setting neutral, although we’ll want to be able to replicate things like Marvel or DC, 3) No system gets Flash or Green Lantern right so holding them up as “imposible to make in this system” is a non-starter. (more…)

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